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 113 學年度 第 1 學期 數位學習科技學系 張智凱教師 人機互動 課程大綱

課程簡介   Course Introduction
開課年度學期
Year / Term
113 學年度 第 1 學期
開課班級
Department
數位學習科技學系 數位三數位四合選
授課方式
Instructional Method
課堂教學 、 中文
課程電腦代號
Course Reference Number
155034
課程名稱(中文)
Course Title(Chinese)
人機互動
課程名稱(英文)
Course Title(English)
Human–Computer Interaction
學分數/時數
Credit Hours
3 / 3
必(選)修
Requirement / Elective Course
選修
授課老師
Instructor
張智凱
助教
Teaching Assistant
林玟君
上課時間
Meeting Time
星期五,節次3、4、5
上課教室
Classroom
J306
Office Hours
張智凱:1122/CDCD

獲獎及補助情形   Awards and Grants

聯合國永續發展目標 (SDGs跨域類別)   Sustainable Development Goals, SDGs

課程目標   Learning Objectives
In this course, you will learn how to design technologies that bring people joy, rather than frustration. Several techniques for rapidly prototyping and evaluating will be introduced. You will know why rapid prototyping and comparative evaluation are essential to excellent interaction design. For instance, you will learn the skills to make paper prototypes and low-fidelity, interactive mock-ups. The process of conducting fieldwork with people will be demonstrated to help you get design ideas. For instance, you will learn how to design evaluations to get feedback from other stakeholders like your teammates, clients, and users. Moreover, principles of visual design, principles of perception and cognition, and controlled experiments online will be introduced. In many cases, Web design will be used as the anchoring domain. A lot of the examples will come from the Web, but we'll not talk about Web technologies too much. The main goal of this course is to enable you to build human-centered design skills, so that you have the principles and methods to create excellent interfaces with any technology. 

先修 ( 前置 ) 課程   Prerequisite
無。本課程歡迎外系同學選修,課程內容以人機互動技術於藝術、人文方面的應用為主。 

彈性教學規劃   Flexible Teaching/Planning Schedules
*本課程實施16+2週彈性教學方案,其中第17、18週之彈性規劃如下:

課程大綱   Course Syllabus
週次
Week
課程單元大綱
Unit
教學方式
Instructional Method/Style/Teaching Style
參考資料或相關作業
References or Related Materials
評量方式
Grading
1 Introduction to Human-Computer Interaction (getting started) Tutorial & Discussion     
2 Introduction to Human-Computer Interaction (Birth of HCI) Tutorial & Discussion     
3 The power of prototyping Tutorial & Discussion     
4 Evaluating Designs Tutorial & Discussion     
5 Participant Observation Tutorial & Discussion     
6 Interviewing Tutorial & Discussion     
7 Additional Strategies for Needfinding Oral Presentation (students)     
8 Creating Design Goals Oral Presentation (students)     
9 Mid-Term reports      
10 Paper Prototypes and Mockups Tutorial & Discussion     
11 Video Prototyping Tutorial & Discussion     
12 Heuristic Evaluation Tutorial & Discussion     
13 Design Heuristics Tutorial & Discussion     
14 Direct Manipulation Tutorial & Discussion     
15 Mental Models Tutorial & Discussion     
16 Visual Design Oral Presentation (students)     
17 Designing Experiments Oral Presentation (students)     
18 Final reports      


單一課程對應校能力指標程度   The Degree to Which Single Course Corresponds to School Competence
編號
No.
校核心能力
School Core Competencies
符合程度
Degree of conformity

單一課程對應系能力指標程度   The Degree to Which Single Course Corresponds to Department Competence
編號
No.
類別
Category
系核心能力
Department Core Competencies
符合程度
Degree of conformity
01 系所 能均衡習得數位學習科技專業知能及通識教育 5
02 系所 能掌握資訊科技並結合學習理論 4
03 系所 能具備數位內容產業所需能力並具有國際競爭力 3
04 系所 能創新發展數位內容產業相關技術 4
05 系所 能具備「主動求知」、「研究創新」、「團隊合作」、「組織倫理」之精神,能統整科技學術能力,能進行實證研究與發表 5

單一課程對應院能力指標程度   The Degree to Which Single Course Corresponds to College Competence
編號
No.
院核心能力
College Core Competencies
符合程度
Degree of conformity
1 語文能力 4
2 溝通與合作能力 5
3 創新與實踐能力 4
4 專業知能 4


教科書或參考用書   Textbooks or Reference Books
館藏書名   Library Books
備註   Remarks
Alan Dix, Janet Finlay, Gregory Abowd & Russell Beale. Human-Computer Interaction. 3rd Edition. Prentice Hall, 2004. ISBN 0-13-046109-1.

Shneiderman, Ben. Designing the user interface: strategies for effective human-computer interaction. Prentice Hall; 5 edition (March 8, 2009). ISBN 0321537351.

Rogers, Y., Sharp, H., & Preece, J. (2011). Interaction design: beyond human-computer interaction. John Wiley & Sons. ISBN-10: 0470018666.

※請尊重智慧財產權,不得非法影印教科書※
※   Please respect intellectual property rights and do not illegally photocopy textbooks.  ※

教學方法   Teaching Method
教學方法
Teaching Method
百分比
Percentage
講述 30 %
討論 30 %
問題導向學習 20 %
分享 20 %
總和  Total 100 %

成績評量方式   Grading
評量方式
Grading
百分比
Percentage
課堂參與 40 %
個人口頭報告 20 %
個人書面報告 20 %
出席狀況 20 %
總和  Total 100 %

成績評量方式補充說明   
 

課程大綱補充資料   Supplementary Material of Course Syllabus